Games

Here is a list of released games that I have ethier made single handed or that I have worked on!


Wicked's Endless Bullet Hell

Release Date: Decemeber 24th 2014

Platforms: Mac,Linux,Windows

Engine: Unity3D

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Description:This has been my first ever game, it was also the first game I made to get published, this is a rather simple game where you destroy enemy ships to rack up points in conjunction with your combo meter, while avoiding enemy fire. The game was released on Desura a small indie game distribution service.

Voxel Zombies

Release Date: February 1st 2015

Platforms: Mac,Linux,Windows

Engine: Unity3D

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Description:This was my second game this time released on Itch.io which is a smaller self publishing service.This game was made as part of a game jam "Voxel Jam 2014" , In which Voxel Zombies placed first.The game is of a simple concept and the game uses voxel based zombies and a wave based spawning system where you fight off waves of enemy's until you die.

Narcotic Empire

Release Date: January 10th 2016

Platforms: Mac,Linux,Windows

Engine: Unity3D

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Description:This was around the 4th game I have worked on , the game is a simple incremental game that was made for Ludam dare 34 ,although this is the post jam version of the game and has received many changes from the version that was originally released.This game was also released on Itch.io as a free title.

Tribal Tributes

Release Date: January 31st 2016

Platforms: Mac,Linux,Windows

Engine: Unity3D

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Description: This was the first game that I had created with other people it was a team of 8 if you include everyone that had worked on the game.The game was created for Global Game Jam 2016 under the topic of 'Tribal'.The game is a simple game where you collect bats in order to reach 'manhood' through a series of levels.I worked on the programming side of things for the game mainly to do with the gameplay and mechanics.

Deadly Decay

Release Date: August 31st 2016

Platforms: Mac,Linux,Windows

Engine: Unity3D

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Description: This was a game that was created in 72 Hours for Ludum Dare 36 under the theme of 'Ancient Technology' its a Rougue - Like / Lite with procedurally generated rooms and a few enemy types as well as a basic story.

All enquiries are done on a case-by-case basis , to contact me use the email below

Jason@wickedstudios.co.uk